oldWrappedTime > newWrappedTime

oldWrappedTime > newWrappedTime

PostPosted by Steviebops » Wed Oct 02, 2013 10:33 am

I've been getting some weird behaviour using animation events.

I tried to set an event on one animation, but it slows the game to a crawl and gives me the error message
'oldWrappedTime > newWrappedTime'

The animation uses a trigger node,any idea how to fix this?
Steviebops
 
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Re: oldWrappedTime > newWrappedTime

PostPosted by AlteredReality » Wed Oct 02, 2013 3:52 pm

I've not seen this issue myself. However, it looks like this is a Unity error, and not really related to Sage. Here are some post regarding the error that I found:

http://answers.unity3d.com/questions/14 ... pedti.html
http://forum.unity3d.com/threads/121483 ... rappedTime
http://forum.unity3d.com/threads/54765- ... Time-error

Let me know if this helps.
Andy - Altered Reality
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