Gravity

Gravity

PostPosted by Steviebops » Mon Sep 16, 2013 1:33 pm

Ive been using the control setup from the soldier example, is there a way to implement gravity with this?

I know there are ways to do this with Character controller, but Im not sure how to add one with Sage, using float as a direction.

Ah, I forgot that I could add negative Y movement on the animation clips :)

Silly me.
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Re: Gravity

PostPosted by AlteredReality » Wed Oct 02, 2013 3:54 pm

For reference of others...this was answered here:

http://forum.unity3d.com/threads/120017 ... ly!/page13
Andy - Altered Reality
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