Microphone record possible?

Microphone record possible?

PostPosted by rocki » Wed Oct 10, 2012 12:27 pm

Hi, I just bought your really cool Visualizer Studio package yesterday and been learning how to use it. Been testing it on an Ipad1 and it's running well at 60fps.

The project I'm working on requires recording and saving microphone data as audio clips which the user can then replay at a later time. Is it possible to do this with Visualizer? I noticed that the debugger has all of the waveforms so this information must be available somewhere.

Cheers.
rocki
 
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Re: Microphone record possible?

PostPosted by AlteredReality » Fri Oct 12, 2012 1:02 pm

Yeah, it looks like you can do this by using Microphone.Start() and Microphone.End(). I've not tried it, but I saw it in the Unity documentation here: http://docs.unity3d.com/Documentation/S ... phone.html
Andy - Altered Reality
AlteredReality
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Re: Microphone record possible?

PostPosted by rocki » Fri Oct 12, 2012 2:41 pm

Thanks for the pointer. I'll check it out.
rocki
 
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Joined: Wed Oct 10, 2012 12:09 pm


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