Hello Andy,

Can you help me with some questions about Sage.

How do we apply a in-house Sage Library to different models?

Basically, all of structures of 3DMAX are the same,

and all of models are loaded through Unity WWW Library.

Therefore, how do we add Sage Library into GameObject by using code?

We've tried to use AddComponent<SageLibrary_GameController>,and set LibraryAsset, AnimationTarget and MovementTarget into GameObject. However, we only got the error message,

" [Sage] Failed to create library, no asset set. "

What are the correct steps to apply SageLibrary to other loaded models?

Could you take a look at our example codes?

Thanks in advance!

Best regards,

Albert